Unity Assets

“Verbatim” Localization Tools - VRChat

This is a set of localization tools for community content for VRChat. This was developed independently of my time working for VRChat, and is designed for creators to easily set up localization for various content in VRChat. It can write to and load from both JSON and CSV files, and can localize various types of asset and variable types beyond just strings. Verbatim also comes with an exhaustive documentation set, a video showcasing its features and toolset, and an example scene with a single room using many of the provided components and features of the tools.

Documentation: https://github.com/VirtualVisions/Verbatim-Documentation

“Contact” Collision Sounds - VRChat

Another tool built for VRChat environment creators, this toolset centers around an audio pooling system with two built in uses: physics object collision sounds, and footstep sounds. These all use preset objects that tell which audio sources to use depending on the material of the renderer they are interfacing with, with footsteps looking at the ground, and collisions looking between the moving object and the hit surface. This also has full documentation for both existing features and interfacing for creating your own tooling on top of Contact.

Documentation: https://github.com/VirtualVisions/VRC-Contact-Documentation
Listing: https://vowgan.booth.pm/items/1966582

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