Finding Pandora X

Finding Pandora X by Double Eye Studios was a live theater event held for the 2020 Venice Biennale Film Festival, fully within Virtual Reality.

Being a live theater production, I developed multiple staging tools like audio and lights systems to run within Unity by the various crew members between different events (though often by me.) I built many additional tools and mechanics for this experience, appearing under the Full Cast and Crew page of the production's IMDb page.

References:
https://www.imdb.com/title/tt12814600/
https://www.doubleeye.co/finding-pandora-x
https://www.labiennale.org/en/cinema/2020/venice-vr-expanded/finding-pandora-x

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